# Compiling FAST with BladedDLLInterface

**URL:** <https://forums.nlr.gov/t/compiling-fast-with-bladeddllinterface/234>\
**Category:** Computer-Aided Engineering Software Tools\
**Created:** [March 26, 2010, 9:25am UTC](https://forums.nlr.gov/t/compiling-fast-with-bladeddllinterface/234 "2010-03-26T09:25:09Z")\
**Posts on this page:** 1\
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**Author:** ![Stefano.Cottafavi](https://avatars.discourse-cdn.com/v4/letter/s/c6cbf5/32.png) [@Stefano.Cottafavi](https://forums.nlr.gov/u/Stefano.Cottafavi)\
**Post date:** [March 26, 2010, 9:25am UTC](https://forums.nlr.gov/t/compiling-fast-with-bladeddllinterface/234/1 "2010-03-26T09:25:09Z")

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Hi all,  
I want to exploit every feature of FAST code, so I’m at that point where I want to take advantage of the WTG controller developed for Bladed.  
I have my environment set up to compile FAST with G95 compiler (see my old posts on this forum), everything seems to build fine as usual except that it complains about module kernel32  
used by the BladeDLLInterface on line 71

USE kernel32

Could you spread some light on that because I’ve no clue? Is that kernel32 supposed to be “the” system library? Do I have to link some system’s .dll?

Thanks in advance.

Stefano

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